[The Witch of Misfortune can be easily found wandering around, mostly in the Master Bedroom. Though seems she'll easily stop whatever she's doing and chat with you, at least...]
Yes. To be believed in is to exist, and we must also have a sense of self with us at all times. Boredom kills Witches, because a bored Witch stops thinking, and thus stops having a self.
[He shivers- once again thinking of when he was a wisp. If Alphamon hadn't stayed with him, talked to him like he could hear her... would he have disappeared too?]
So the Game is to, what, exercise your self a bit? Is that what you meant by having to do this? After all, if our lives are on the line we can't risk not taking you seriously as a threat- we can't refute you're here when people are 'dying' around us.
If they follow the same Witch-rules you do, you'd think coming out to see us would only be to their benefit. For all we know you could be writing those letters. Or a servant.
I don't think that's the case, but it wouldn't be hard to argue it.
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So the Game is to, what, exercise your self a bit? Is that what you meant by having to do this? After all, if our lives are on the line we can't risk not taking you seriously as a threat- we can't refute you're here when people are 'dying' around us.
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[She sighs.]
Your Witch is a cowardly one.
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I don't think that's the case, but it wouldn't be hard to argue it.
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Is a game truly a game if it is played alone?
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You didn't have to make the effort there, Yuuko-san. I believe you.
You said you're proving the right to your identity... is that why the other Witch never signs their name or title? They don't have one of their own?
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[There's a pause, and she shakes her head.]
...they have one. But, they believe they have an advantage over me while they hide.
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Hmmm... an advantage. What could it be though...